Additional resources¶
This section provides some useful resources and concepts that can be used during Scrum activities.
Organizing product and sprint backlog¶
The Product backlog consists of a list of features, requirements, functions,
enhancements, and fixes that represent the changes to be done in the next
product release.
The Product Backlog items represent the characteristics of a description,
estimation, value, and priority of the requirements. These Backlog items are
known as “User Stories”. The User Stories are also referred to as the Use
Cases. The Product Owner is the one who is responsible for the
Backlog items to prioritize the requirements based on the market value and
customers’ feedback and or expectations.
Epics and User Stories¶
In simple terms, Epic is a big chunk of work which can be divided into smaller user stories. An Epic can be spread across sprints and even across agile teams.
An Epic can be a high-level description of what the client wants, and accordingly, it has some value attached to it. Therefore, Epics are more likely to be found in early stages of User Story definitions, and they still need to be refined, they are not ready to be considered during sprint planning unless a break down into smaller user stories is performed.
Epics are also a good mechanism for classification and grouping of user stories, they are very useful providing a way to structure the backlog in a more intelligible way. Epics must be assigned business value priority to have proper relevance in the product backlog list amongst other user stories and epics.
Note
User stories are much more detailed than Epics, they must have a fixed-length in effort able to fit into sprint duration.
INVEST criteria for product backlog¶
The user stories in the product backlog should completely satisfy the
INVEST criteria:
-
(I)ndependent In the specification level, the user stories are independent; they offer different functionalities and the user stories should not be overlapped.
-
**(N)egotiable
User storiesin the next sprint are always subject to negotiations and checks the product with a Product Owner. -
(V)aluable Each
user storyin the next iteration should deliver value or benefit to the customers or the Developers. -
(E)stimable
Product Ownershould always be able to estimate the size of auser storywith its fixed length.A
user storyshould not be too long as it will not fit in the next iteration that becomes a useless plan/prioritize. -
(S)ized Each
user storyshould be small enough to complete and delivered in a singlesprint. The letter ‘S’ can be taken to be (S)ized appropriately to meet theSprintweeks. -
(T)estable Each
user storyshould have clear information or specifications to develop all the possible test cases from theacceptance criteria.
User stories depicted¶
A User Story is a description of an objective a person should be able to
achieve, or a feature that a person should be able to utilize, when using a
software application.
Note
User stories must be expressed as follows using basic structure: As an [Role] I want [Objective] so that [Benefit].
Acceptance criteria¶
Every User Story must have its own acceptance criteria.
Acceptance criteria is a set of statements, each with a clear pass/fail
result, that specify both functional (e.g., minimal marketable functionality)
and non-functional (e.g., minimal quality) requirements applicable at the
current stage of project integration. These requirements represent “conditions
of satisfaction”/
Important
There is no partial acceptance: either a criterion is met, or it is not.
Acceptance criteria must be expressed clearly, in simple language the
customer would use, just like the user story, without ambiguity as to what
the expected outcome is.
Acceptance criteria should state intent, but not a solution (e.g., “A manager
can approve or disapprove an audit form” rather than “A manager can click an
‘Approve/Disapprove’ radio button to approve an audit form”). The criteria
should be independent of the implementation: ideally the phrasing should be the
same regardless of target platform.
How to demo¶
This attribute of the user story helps the team to understand what the story
is about. There are several benefits of writing how to demo, such as:
-
Everyone is forced to agree what the
storyis about and understand it (and resize if necessary). -
It forces the
product owner/customerto agree on how the story will be demoed during thepublic demo. -
It ensures that the
product owner/customerhas thought of the whole scope of the story and won’t bring up other pieces later in the sprint.
Priority¶
The priority attribute must be assigned only by product owner, he is in
charge of aligning user story priorities with customer or
business expectations. By mean of priority the product backlog is ordered in
such a way that every time the most valued stories are pulled out first to be
worked out in upcoming sprints.
The possible range of values for priority attribute must be defined by
the team, no matter which scale is adopted, the important thing to note is
that the higher value is assigned, the higher is the priority for the story to
be considered in future increments or sprints.
Estimation¶
Estimation is a value to be provided by the team, based on the relative size
(effort) needed to complete the story. The unit is local to the team, and is
expressed in Points, or Scrum Points. The more prioritized is the user
story, the most detailed and complete tends to be.
How to manage the sprint board¶
These are some guidelines on how to manage the sprint backlog properly.
Sprint barely started¶
At the beginning of the sprint the board should look like this:

Pay attention to the columns meaning. As soon as a task was pulled out to be started, it should be placed on checked-out column. Only when all tasks composing to the story are completed, the story is moved to “done” column, as is depicted below:

After first daily meeting¶
After first daily meeting, the sprint board should look like this:

Note
The burndown chart (at the right most side of the picture), acts as a velocity indicator, and is updated as each story becomes completed
After a few days¶
After a few days, sprint board should look like this:

Notice the unplanned items, it is important to keep track of items not being
considered initially because they can affect sprint goal. They must be
discussed during sprint retrospective, including ways to prevent it from
happening again. This way, the team can improve estimation process and become
more predictable in future sprints.
Sprint status insights provided by sprint board¶
Useful insights on sprint status just looking at the burndown chart:
- Overdue

- Priority not being followed

- Too many unplanned items
